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AI Insights · Timothy · October 2025

Top 5 Simulator Games in Australia: Q3 2025 Performance

Discover the performance of the top simulator games in Australia during Q3 2025, featuring trends in downloads, revenue, and active users on a unified platform.

Top 5 Simulator Games in Australia: Q3 2025 Performance

Australia's gaming landscape in Q3 2025 showcased notable trends among the top simulator games on a unified platform. Here's a closer look at their performance metrics, sourced from Sensor Tower.

Cookingdom by ABI GLOBAL LTD. saw fluctuations in its weekly revenue, peaking at around $1.1K in early September. Downloads began at 9.3K in late June, tapering to 9K by the end of September. Active users climbed from 30.5K to over 32K during the quarter.

I Am Cat from Estoty experienced a decline in revenue, starting at $276 and dropping to $244 by the quarter's end. Downloads decreased from 7.7K to 4.7K, while active users remained stable, hovering around 42K.

Jelly Master: Mukbang ASMR, developed by Hieu Nguyen Trung, reported no revenue but maintained a consistent download rate, with figures ranging from 4.3K to 5K. Active users showed a decline from 19.8K to 15.9K.

BitLife - Life Simulator by Candywriter, LLC, generated significant revenue, peaking at $17K in late September. Downloads were steady, ending at 5.1K, while active users increased from 41.8K to 54.3K.

Teacher Simulator: Study Time! from Kwalee Ltd showed modest revenue, with a peak of $55. Downloads varied, reaching 8.2K by quarter's end, while active users grew from 17.9K to 20.8K.

For a deeper dive into these trends, visit Sensor Tower for more insights into Australia's gaming market.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025